Wednesday, April 2, 2014

Uplifted Gorillas

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Imagine my surprise, when not one of my players was interested in using any of the various alien species I'd already outlined for the campaign. So I had to come up with something else right quick. It goes without saying that this new species now comprises more than half my current crew...

Image credit: ScaryBoy via Blogger

Commonwealth law bans the use of humanity's understanding of genetics and the basis of cognitive functions to "raise to an artificial state of sentience, attained by design rather than by the natural course, non-sentient life of any stripe". So the 'uplift' program discovered on Kappa Trianguli d with a sustainable uplifted gorilla population was without legal precedent. Fortunately for the uplifted gorillas the Commonwealth Parliament voted that, unlike the scientists who'd created them, the new sophonts weren't liable under the law and further granted them full status as fellow Terran sapients. The problem has been getting acceptance from the general populace. The truth is most humans are frightened of the hulking Great Apes, being naturally intimidated by their fearsome countenances and powerfully frames. Many humans have done their best to work alongside their new companions, but even in the best cases there is still the unspoken knowledge between the two species that the uplifted gorillas are unnatural.

Uplifted gorillas cannot be Psionicists. Uplifted gorillas cannot swim due to their lack of body fat and almost all suffer some degree of fear of deep water. Unfortunately, uplifted gorillas are subject to prejudice in Commonwealth space as they are the result of illegal experimentation.

Attribute Adjustments
Uplifted gorillas are physically very powerful, receiving a +2 bonus to BRW. Prejudice in Commonwealth space makes them somewhat surly and unfriendly to other sapients; as a result their CHR suffers a -2 penalty.

Uplifted gorillas may brachiate at their normal speed, or may increase their speed by +2 meters per turn by walking on all fours (Knucklewalking) Uplifted gorillas have twice the reach of humans. Despite the prejudice they experience, uplifted gorillas have full rights and privileges under Commonwealth law. An uplifted gorilla hits or bites in unarmed melee for 1d6 damage.

And here's the Uplifted Gorillas as NPCs.  Please note that I've added MR (Morale) to my NPC listings; this and the NPC Reaction Table were lifted straight out of Basic and Expert D&D.

Uplifted Gorillas (NPC)
AC 14, HD 4d6, THB +4, ATT by weapon or 1d6 Punch or Bite, MR 8, ST 15, MV 4, SPC Optional Movement (Brachiatation at normal speed, Knucklewalk at +2), XP 180

Image credit Rubbish Monkey via Art Is Good

Up next, one of my optional classes.

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