Thursday, May 1, 2014

Xenoform Alert - Aquarii Wyrm

[Transmission begins:

Following the return of the surviviors of the investigatory team dispatched to Iota Aquarii c to check into the lapse of communications with the University archaeological team there, the following previously unknown xenoform has been identified.  Dubbed an Aquarii Wyrm this xenoform is dangerous and reacted to the mission team in a hostile manner.  The total loss of the administration and dig staff at the Iota Aquarii c Archaeological Site has been attributed, in part, to their presence.

Since that time, several other specimens has been located in differing stellar systems where contact lapse with the associated local outpost has ultimately resulted in loss of those staff and facilities.

Should you encounter such a xenoform, shelter in place and alert the authorities!

Aquarii Wyrm - artist's approximation

Based on detailed debriefings of the surviving members of the free-lance investigatory mission team that encountered them on Iota Aquarii c the following stats have been worked up for this creature:

  • AC 13, HD 3d6+1, THB +3, ATT 8 tentacles, MR 9, ST 16+, MV 6, SPC Paralyzing Chemical (touch), XP 90

An Aquarii Wyrm is a 3 meter (10-foot) long nocturnal or subterranean scavenger that looks like a cross between a gigantic green cutworm and a cephalopod, with eight slimy tentacles arranged in a ring around its mouth. Though they appear to subsist primarily by scavenging carrion and other refuse, they will eat fresh meat when they can get it — they also lay eggs in corpses so their larvae have a ready supply of food when newly hatched.

An Aquarii Wyrm's bite is weak (1d3), so it's primary attack is its tentacles. The sticky slime that coats its tentacles contains a fast-acting paralytic agent that paralyzes any creature touched that fails a Brawn-modified Saving Throw. The Aquarii Wyrm then drags the paralyzed prey away to eat leisurely.

Aquarii Wyrms move quickly and can climb nearly any surface without difficulty, even upside down on a structure's ceilings. They appear to have cognitive capacity comparable to Earth's insects, and therefore Aquarii Crawlers can't be tamed or bargained with.

Sorry for the delay in getting this posted but until last night my players hadn't yet encountered my wee beastie and as they reference my site during play I didn't want to spoil the surprise!

:Transmission ends]

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